Interhaptics, a subsidiary of Razer Inc., and Innovobot Labs are thrilled to announce their partnership, effective February 6th. This collaboration focuses on seamlessly integrating Interhaptics’ cutting-edge platform which powers Razer Sensa HD haptics. Innovobot Labs will play a crucial role as
INTERHAPTICS LAUNCHES THE HAPTICS COMPOSER AND SDK TO GAME STUDIOS & DEVELOPERS FOR FREE For Release on November 29, 2022 at 8am PDT / 5pm CEST / November 30, 12am SGT: IRVINE, Calif. – Razer, the leading global lifestyle brand for
The acquisition propels Razer’s haptics ambitions, allowing the company to work closely with game studios to integrate and expand their HyperSense product range. IRVINE, Calif. – Razer, the leading global lifestyle brand for gamers, today announced the acquisition of 100 percent
After quite a lot of user experience research, testing, and frustrating use of our first product we identified a music concept around which we could shape our entire design language : The Haptics Note.
The International Organization for Standardization and International Electrotechnical Commission (ISO/IEC) MPEG group selected the technologies for an emerging standard around haptic data representation and coding.
By Eric Vezzoli, CEO Interhaptics. Disclaimer I’m opinionated and loud about Haptics. I seek to challenge my views to improve my understanding of the market and technology. If you agree with me, let me know. If you don’t, tell me
Summary Supercharge VR App Development in Unity with Hand Tracking and Haptics Last August, MindPort and Interhaptics teamed up to help VR Unity developers create better VR content by adding advanced hand tracking and haptics capabilities such as haptic feedback design