Overview

This documentation provides an overview of the functions available in the Interh...

ClearEvent

void ClearEvent(int _hMaterialID); Clears a specific haptic source, whether it i...

ClearActiveEvents

void ClearActiveEvents(); Clears all active sources from memory. Deleted sources...

ClearInactiveEvents

void ClearInactiveEvents(); Clears all inactive sources from memory. Inactive so...

SetEventOffsets

void SetEventOffsets(int _hMaterialID, double _vibrationOffset, double _textureO...

UpdateEventPositionsMarshal

void UpdateEventPositionsMarshal(int _hMaterialID, CommandData* _target, int _si...

UpdateEventPositions

void UpdateEventPositions(int _hMaterialID, std::vector _target, double _texture...

ComputeAllEvents

void ComputeAllEvents(double _curTime); To be called in the application main loo...

RemoveAllTargetsFromEvent

void RemoveAllTargetsFromEvent(int _hMaterialID);   Removes all targets from a ...

RemoveTargetFromEventMarshal

void RemoveTargetFromEventMarshal(int _hMaterialID, CommandData* _target, int _s...

RemoveTargetFromEvent

void RemoveTargetFromEvent(int _hMaterialID, std::vector _target); Removes a tar...

AddTargetToEventMarshal

void AddTargetToEventMarshal(int _hMaterialID, CommandData* _target, int _size);...

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