INTERHAPTICS LAUNCHES THE HAPTICS COMPOSER AND SDK TO GAME STUDIOS & DEVELOPERS FOR FREE For Release on November 29, 2022 at 8am PDT / 5pm
So how does it work?
Upload Audio track to the Haptic Composer
To start the implementation of haptics in your game, all you need to do is upload your sound effect or audio track to the haptic composer. Automatically, the composer will generate a haptic file that matches the audio file. For example: creating a haptic effect to an FPS (first-person shooter) game, and you want to include haptic feedback to a machine gun. You’ll need to highlight the haptics for the actual shot while dimming down or completely excluding the background sound from the haptic generation.
The Haptic Composer
Once the sample audio is uploaded, that is where the Haptic Composer comes in. – The haptic composer is a standalone graphical tool that allows developers and designers to convert, create, and modify haptic effects-. It will extract the transients and the haptics melody based on the audio file. The data extracted is customizable to fit your use-case.
With the click of a button, the audio file can be directly uploaded to the composer and automatically converted to a haptic effect. This conversion process takes a few seconds.
Edit Haptic Effects:
With the automatic audio conversion to haptics done through the Interhaptics Engine, developers can immediately modify the haptic effect by editing the haptic keyframes, transients, frequency, and amplitude modulation. Developers will be able to create HD haptics that matches other audio-visual effects of video games, maximizing the game immersion and overall game experience.
The best way to confirm the haptic effect and assists if the designed material are best fit for the application is through real-time testing.
Test haptic feedback with a mobile app
The Interhaptics Player is an extension app for the designer- Haptic Composer- allowing developers to instantly test the haptic feedback, supporting iOS and Android smartphones. Upload haptic effects, test the effects, and compare them to produce the best haptic experience for the game.
Test haptics in the game engine
When connected to a device, your game engine allows to drive haptics directly. You can modify the haptics asset with the composer and test it in real-time through the game engine.