void RemoveTargetFromEventMarshal(int _hMaterialID, CommandData* _target, int _size);
Marshal version of the RemoveTargetFromEvent function. Removes a target from a source range. The Interhaptics Engine will remap device endpoints and in-range targets to the device management layer for haptic playback.
_hMaterialID: ID of the source to remove a target from, which is the same as the attached haptic effect.
_target: Pointer of CommandData to build a target. A target contains a group of body parts, lateral flags, and exclusion flags. Only perfectly matching targets will be removed. Memory must be allocated before calling this entry point.