Haptic Sources are essential for linking the Interhaptics Engine to the game mec...
The core logic of the Interhaptics Engine involves two main elements: haptic ren...
Before the Interhaptics Engine can render a haptic effect, the corresponding .ha...
To use the Interhaptics Engine, it must be initialized. The following Engine API...
.haps files are standard text files that store haptic parameters for designed ha...
Device Providers are a collection of precompiled libraries responsible for estab...
The Interhaptics Engine Library is a precompiled C++ library that provides essen...
To successfully integrate the Interhaptics Engine into a game application, the f...
The Interhaptics Engine includes the following components required to do in-engi...
This documentation provides an overview of the functions available in the Interh...
void ClearEvent(int _hMaterialID); Clears a specific haptic source, whether it i...
All you have to do is place the full URL of the object you are trying to embed. For example, in a reply, you could place this into the replies content box. Check out this cool video:
[YouTube link URL]
That was a cool video. Then where you see the YouTube link URL, when you submit the post you would see a youtube video in full.