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Haptic Sources and Targets

Haptic Sources are essential for linking the Interhaptics Engine to the game [&h...

Haptic Rendering and Provider Loop

The core logic of the Interhaptics Engine involves two main elements: haptic [&h...

Loading .haps Files

Before the Interhaptics Engine can render a haptic effect, the corresponding .ha...

Interhaptics Engine and Providers Initialization

To use the Interhaptics Engine, it must be initialized. The following Engine [&h...

.haps Files

.haps files are standard text files that store haptic parameters for designed [&...

Key Concepts

Device Providers

Device Providers are a collection of precompiled libraries responsible for estab...

Interhaptics Engine Libraries

The Interhaptics Engine Library is a precompiled C++ library that provides essen...

Integration Process

To successfully integrate the Interhaptics Engine into a game application, the f...

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