Getting Started With Unreal SDKThis Chroma SDK plugin has been tested with Unrea...
Getting Started With Unity SDKThis Chroma SDK plugin requires Unity 2021.3.15f1 ...
Eligibility and RequirementsNintendo Developer Registration: To access the Inter...
There is no excerpt because this is a protected post.
void SetTargetIntensityMarshal(int _hMaterialID, CommandData* _target, int _size...
void SetTargetIntensity(int _hMaterialID, std::vector _target, double _intensity...
void SetEventLoop(int _hMaterialID, bool _isLooping); Sets the loop flag for a s...
void SetEventIntensity(int _hMaterialID, double _intensity); Sets the haptics in...
void StopAllEvents(); Stops the rendering playback of all haptic sources.
int AddParametricEffect(double* _amplitude, int _amplitudeSize, double* _pitch, ...
double GetGlobalIntensity(); Gets the global rendering intensity factor for the ...