This November, we are introducing Interhaptics newest feature on the Interaction Builder: the snapping. And what difference does it make? Well, you will be able to create ever more realistic and accurate hand tracking interactions. Adding a haptic layer to these interactions will only increase the immersion level of any solution.
Interhaptics was released to the public in September 2020. It supports an extensive list of XR controllers, hand tracking systems, and haptic devices.
In March 2020 Interhaptics was accepted to join Oculus ISV Program and was able to play a part in the pre-release testing of the Oculus Quest 2.
The sense of touch is an essential step in enhancing virtual reality immersion. Streamlining the development and integration of haptics and interactions is a necessary step to scale the use of […]
The AR / VR development community has embraced Interhaptics. Its open beta program has delivered powerful tools to help create the next — generation of immersive content.